Spelutbildningar

Sweden Game Conference i Skövde

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325 kronor.

Det är allt.

För den summan kan du ta del av Sweden Game Conference, 20-21 oktober, fullt ut i Arena Skövde. Du får tillträde till 40-talet talks med föreläsare som Warren Spector, OtherSide Entertainment, Tabitha Hayes, EA, Kate Edwards, IGDA, Chris Avellone, freelance, David Gaidor, Beamdog Studios och Fredrik Wester, Paradox Interactive. Du kan medverka i workshops inom bland annat Unity och game design och du kan besöka expo och IndieCator med 30-talet företag, däribland just nu på Steam storsäljande Landfall Studios och Stunlock Studios samt King och Massive. Du kan även dra nytta av Pitch&Match för att boka intressanta möten med andra deltagare.

Som grädde på moset får du fika och lunch båda dagarna. Och du får som en ren bonus fritt inträde till Spelfestival 22-23 oktober, även den i Arena Skövde.

Om du vill ställa ut ett spel eller tävla med ditt spel finns riktigt bra möjligheter IndieCator och NordicGame Discovery Contest.

Vad väntar du på? Registrera dig redan idag för ett studentpass via länken nedan: https://www.eventbrite.com/e/sweden-game-conference-2016-tickets-25370756616

Indie Game Challenge

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Jag fick ett mail från GamesBizWire om en tävling värd att kolla upp:

If you are passionate, competitive and thirst for a taste of game fame, I would like to let you know about an incredible opportunity, the second annual Indie Game Challenge. This is a game design competition that supports the independent games movement by providing game developers with the very rare opportunity to showcase their skills and catapult their careers to the next level.

Presented by the Academy of Interactive Arts & Sciences (AIAS), GameStop and The Guildhall at Southern Methodist University, the competition offers almost $350,000 in prize monies and scholarships, including a $100,000 grand prize for both the winning professional and non-professional games, and a life-changing opportunity. Finalists will also receive national exposure and be eligible for additional prize money by having their pitch videos posted on GameStop.com and GameStop TV for People’s Choice Award voting.

Professional and non-professional individuals or teams are asked to submit game betas and game pitch videos by Oct. 1, 2010. Up to 12 finalist teams will be announced in January, and each finalist team will receive $500 per person towards travel costs for 5 team members to an awards reception Feb. 12, 2011, at the Red Rock Casino Resort Spa in Las Vegas following AIAS’s D.I.C.E. Summit. Each finalist team will also receive the opportunity to pitch their game ideas to executives from Sony, Nintendo, Electronic Arts, Capcom, Microsoft, NAMCO/Bandai, THQ and Ubisoft, giving them an once-in-a-lifetime opportunity.

If you have a game you and your team would like to submit, or if you simply want to support independent game developers, visit www.indiegamechallenge.com.

Good luck!

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